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CAMPUS @

Common Core

The Inter-generational Participatory Co-design Project (IPCP) recruited participants from three different age groups in Hong Kong - retired Senior Champions (50+ years old), HKU undergraduate students and secondary school students. These volunteers were split into three groups of mixed ages, each dealing with a separate topic about the cultural heritage of Hong Kong. Working as a team, they met and collaborated through the 2019-20 academic year, usually online. Each group focused on designing a project, often with a technological foundation, that addressed a topic of importance for local cultural heritage. The goal of IPCP was to encourage inter-generational communications towards developing new approaches to support an ageing society.

The IPCP was a knowledge exchange and research collaboration between the HKU Libraries, the Common Core Office, the Sau Po Centre on Ageing, and the Faculty of Education. This project was supported by a Teaching Development Grant at the University of Hong Kong between November 2019 and November 2020. 

Guiding Principles

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Cross-generation Collaboration

Participants are from 3 different age groups – seniors, HKU students and secondary school students. They collaborate closely to develop products, in a participatory approach. 

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Cultural Heritage Appreciation

Their projects all focus on an aspect of cultural heritage in Hong Kong, either tangible or intangible. 

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Technological Innovation

An element of technology innovation is also integrated into their project as a novel way of heritage preservation. 

"So I actually found that this project really gave me a very new experience about how seniors and youngsters can communicate in terms of the new technologies and innovations which is a very new experience too."  - Angus Cheung (Year 10 student from ELCHK Lutheran Academy)

“I also feel like the age gap actually doesn't really exist or affects our communication...I realized that a lot of the assumptions I have on elderly don’t really apply.” - Annie Lui (HKU Student)

“I think, for the cultural heritage between the young and the old, this is exchangeable because for example, from what I learned from my experience, we can do that based on this project and just be ready to pass on them. Really, I will not say that I can pass this or that, but just let them experience it or to know more about it. This is the encounter of cultural heritage.” - Stephen Cheng (Senior Champion)

Project Group 1: Preserving Yim Tin Tsai Island

Yim Tin Tsai Island Exhibition

Group 1 studied the Yim Tin Tsai Island in the in Sai Kung region of Hong Kong.  In the early 18th century, this Island was a fishing village as well as one of the primary local salt production centers.  Group 1 members took several field trips to the island to get to know more about its history and culture. The seniors and students worked together to create several short videos based on the stories they heard from local residents.  This team built a website to share information about the island with the public, please visit: https://s1101236.wixsite.com/hkuyttproject

Learn more about Yim Tin Tsai Arts Festival:

https://www.yimtintsaiartsfestival.hk/index.php?lang=en

 

Project Group 2: Virtual Tai Chi

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Tai Chi & 3D Motion Capture

Group 2 investigated traditional Tai Chi practices in Hong Kong. Applying an innovative approach, they partnered with the technology specialists of the HKU library to use motion capture hardware to record the moves of Tai Chi experts.  This provides a new way for the cultural heritage preservation of intangible heritage.  The long-term goal of the project would be to create a VR experience that could help teach Tai Chi and support practice.  The younger generations of this team had a special opportunity to experience Tai Chi while our senior partners played with VR for the first time. It is a wonderful experience!

Project Group 3: Wandering Shanghai Street with Augmented Reality

An Augmented Reality (AR) phone App for Shanghai Street 

Group 3 focused their project on promoting the heritage of the famous Shanghai Street of Hong Kong.  The group members 3D-scanned traditional objects such as Chinese herbal tea, embroidered shoes, and classic Chinese-style food container, etc.  They then coded their own smartphone app that can place virtual objects into real spaces using a technique called Augmented Reality.  This allows users to walk through the actual street and add traditional objects into their view of the street, which would be a fun experience for anyone who wants to know about this place’s history.

Learn more about Shanghai Street:

https://618shanghaistreet.com/en/home-en/ 

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Project partners

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